![]() A player can also attempt a "Quick Throw" which gets the ball to a base faster but also increases the chance of an error. Also added is the ability to cancel a throw and hold the ball, or pump fake during a rundown. The developers added a zone hitting feature, improved hit distribution, and improved fielding realism and AI. ![]() (Players may elect to use the third step as an option, and users may also still use the older Precision Pitching from 2K7.) "Influence hitting" allowed users to control fly and ground balls, and bunt with improved precision. "Meatballs" (mistake pitches) have been removed - instead, badly released pitches will be less effective (fastballs will be straighter, curveballs will hang, and so forth.) The AI's pitch selection was also improved. Pitching had been simplified from 2K8 to "2-step pitching", with "hold and gesture", eliminating the third "Release Timing" step of 2K8, simplifying the motion while retaining the style. New features were implemented for Microsoft Windows, Xbox 360 and PlayStation 3 versions.
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